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The Meat Locker

Engine: UE4
Software: 3DS Max, Photoshop, ZBrush

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Boxing Annex

 

new images
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Portfolio

Art Test for Tom Clancy’s The Division

Art Test for Tom Clancy’s The Division – Ubisoft Reflections

Challenge: Electric pallet trolley with a polycount for next gen consoles, showing signs of wear and tear in 2-3

Triangles: 3078

Textures: Normal, Diffuse, Roughness, Metalness Maps  (1024 x 512)

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UE4 Engine – HDR Lighting and PBR

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